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HomeMIT CMS.608 / CMS.864 Game Design, Fall 2010Lecture 12: Knowing Your Players
MIT CMS.608 / CMS.864 Game Design, Fall 2010
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Lecture 12: Knowing Your Players
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Lecture 18: Puzzles
Description: Today’s reading analyzes user motivation along two axes: interest in the world vs. fellow players, gaining knowledge vs. proficiency. Students discuss the utility of this taxonomy, how games encourage these interactions, and come up with their own frames.
Instructors/speakers: Philip Tan, Jason Begy
Related Resources
[CGD] Chapter 11
Bartle, Richard. “Hearts, Clubs, Diamonds, Spades: Players Who Suit MUDs.” April 1996.