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Lecture 18: Puzzles

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Lecture 19: Abstraction and Simulation

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Description: Puzzles are a popular type of game, characterized by a strict ruleset and (ideally) a single solution. They may appear on their own or embedded into a larger narrative, sometimes representing a similar real-life mechanism (e.g. unlocking a door).

Instructors/speakers: Philip Tan, Jason Begy

Related Resources

[CGD] Chapter 3

Kim, Scott. “What is a Puzzle?”