Video details loadedContinue
HomeMIT CMS.608 / CMS.864 Game Design, Fall 2010Lecture 4: Prototyping
MIT CMS.608 / CMS.864 Game Design, Fall 2010
Video 3 of 10
Lecture 4: Prototyping
33:23
Up Next
Lecture 5: Assignment 1 Brainstorming and Team Formation
Description: Before games come to market, they undergo several tests: Are there technical glitches? Can players easily get started? Is the gameplay what the designers intended? Sara Verrilli discusses how and why to conduct focus testing.
Instructors/speakers: Philip Tan, Jason Begy, Sara Verrilli (Singapore-MIT GAMBIT Game Lab)
Related Resources
Fullerton, Tracy. “Playtesting.” Chapter 8 in Game Design Workshop. Boston, MA: Morgan Kaufmann, 2008. ISBN: 9780240809748.