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HomeMIT 6.034 Artificial Intelligence, Fall 2010Lecture 5: Search: Optimal, Branch and Bound, A*
MIT 6.034 Artificial Intelligence, Fall 2010
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Lecture 5: Search: Optimal, Branch and Bound, A*
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Lecture 6: Search: Games, Minimax, and Alpha-Beta
Description: This lecture covers strategies for finding the shortest path. We discuss branch and bound, which can be refined by using an extended list or an admissible heuristic, or both (known as A*). We end with an example where the heuristic must be consistent.
Instructor: Patrick H. Winston