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- Lecture VideoFreeSession 18: Fiction and Narrative in Video GamesFrom CMS.611J: Creating Video GamesFormat: Online

- Lecture VideoFreeSession 2: Project 1; Brainstorming and Low-Fidelity PrototypingFrom CMS.611J: Creating Video GamesFormat: Online

- Lecture VideoFreeSession 25: Getting Players to Play Your Game by Sean Baptiste (Fire Hose Games)From CMS.611J: Creating Video GamesFormat: Online

- Lecture VideoFreeSession 20: Writing in Games by Heather Albano and Laura BaldwinFrom CMS.611J: Creating Video GamesFormat: Online

- Lecture VideoFreeSession 10: Project 3 Check-In; UI and UsabilityFrom CMS.611J: Creating Video GamesFormat: Online


- Lecture VideoFreeSession 3: Revision Control; Game Engines; Vision StatementFrom CMS.611J: Creating Video GamesFormat: Online

- Lecture VideoFreeSession 19: Working with Sound Designers by Richard Ludlow and Andy Forsberg (Hexany Audio)From CMS.611J: Creating Video GamesFormat: Online


- Lecture VideoFreeSession 22: Project 4 Check-in Presentations; ScopeFrom CMS.611J: Creating Video GamesFormat: Online








- Lecture VideoFreeStudent Interview: Matthew SusskindFrom CMS.611J: Creating Video GamesFormat: Online


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Content developed from MIT's academic and professional curriculum
Content developed from MIT's academic curriculum
Content developed from MIT's professional curriculum