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- Lecture VideoFreeIcebreakerFrom RES.3-002: Collaborative Design and Creative Expression with Arduino MicrocontrollersFormat: Online

- Lecture VideoFreeGetting Started: IcebreakerFrom RES.3-003: Learn to Build Your Own Videogame with the Unity Game Engine and Microsoft KinectFormat: Online

- Lecture VideoFreeIntroducing IntroductionsFrom RES.3-002: Collaborative Design and Creative Expression with Arduino MicrocontrollersFormat: Online

- Lecture VideoFreeGetting Started: Introducing IntroductionsFrom RES.3-003: Learn to Build Your Own Videogame with the Unity Game Engine and Microsoft KinectFormat: Online

- Lecture VideoFreeCollaboration: Red Ball During ClassFrom RES.3-003: Learn to Build Your Own Videogame with the Unity Game Engine and Microsoft KinectFormat: Online


- Lecture VideoFreeGuided Tutorial: Purpose and OverviewFrom RES.3-003: Learn to Build Your Own Videogame with the Unity Game Engine and Microsoft KinectFormat: Online

- Lecture VideoFreeRed Ball During ClassFrom RES.3-002: Collaborative Design and Creative Expression with Arduino MicrocontrollersFormat: Online

- Lecture VideoFreeLong Project: IntroductionFrom RES.3-002: Collaborative Design and Creative Expression with Arduino MicrocontrollersFormat: Online

- Lecture VideoFreeLong Project: IntroductionFrom RES.3-003: Learn to Build Your Own Videogame with the Unity Game Engine and Microsoft KinectFormat: Online


- Lecture VideoFreeShort Project: IntroductionFrom RES.3-003: Learn to Build Your Own Videogame with the Unity Game Engine and Microsoft KinectFormat: Online

- Lecture VideoFreeVideo 4: Using the Models to Make PredictionsFrom 15.071: The Analytics EdgeFormat: Online

- Lecture VideoFreeExpanding on TutorialsFrom RES.3-003: Learn to Build Your Own Videogame with the Unity Game Engine and Microsoft KinectFormat: Online

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Content developed from MIT's academic and professional curriculum
Content developed from MIT's academic curriculum
Content developed from MIT's professional curriculum