Lecture VideoFreeSession 25: Getting Players to Play Your Game by Sean Baptiste (Fire Hose Games)From CMS.611J: Creating Video GamesFormat: Online
Lecture VideoFree4. Mechanics, Dynamics, Aesthetics - The MDA FrameworkFrom CMS.608: Game DesignFormat: Online
Lecture VideoFreeTeaching Students How to Solve Creative Problems as TeamsFrom CMS.611J: Creating Video GamesFormat: Online
Lecture VideoFreeExample Seminar DiscussionFrom CMS.S63: Playful Augmented Reality Audio Design ExplorationFormat: Online
Lecture VideoFreeShort Project 1: AntisocialFrom RES.3-003: Learn to Build Your Own Videogame with the Unity Game Engine and Microsoft KinectFormat: Online
CourseFreeLearn to Build Your Own Videogame with the Unity Game Engine and Microsoft KinectStarts: AnytimeFormat: Online
Lecture VideoFreeExpanding on Tutorials: Humans Matter and Class DetailsFrom RES.3-003: Learn to Build Your Own Videogame with the Unity Game Engine and Microsoft KinectFormat: Online
Video PlaylistFreeMIT CMS.608 / CMS.864 Game Design, Fall 2010From CMS.608: Game DesignFormat: Online
Lecture VideoFreeShort Project 3: GoshizillaFrom RES.3-003: Learn to Build Your Own Videogame with the Unity Game Engine and Microsoft KinectFormat: Online
Lecture VideoFreeStudent Project: "Going in Blind"From CMS.S63: Playful Augmented Reality Audio Design ExplorationFormat: Online